Spatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can provide. Lately the efforts are concentrated on the extension of the X3D/ X3DOM through spatial sound attributes. This paper presents a novel method for the introduction of spatial sound components in the X3DOM framework, based on X3D specification and Web Audio API. The proposed method incorporates the introduction of enhanced sound nodes for X3DOM which are derived by the implementation of the X3D standard components, enriched with accessional features of Web Audio API. Moreover, several examples-scenarios developed for the evaluation of our approach. The implemented examples established the achievability of new registered nodes in X3DOM, ...
This report describes a first attempt to use a 3D audio in a virtual environment and the lessons lea...
Abstract Sound delivery is a key aspect of immersivity in virtual and augmented reality (VR/AR), wit...
Abstract. Auditory authoring is an essential component in the design of virtual environments and des...
Spatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can...
In this paper we present our approach to extend X3D with audio effects like reverberation, echo or d...
cote interne IRCAM: Ding11aNone / NoneNational audienceIn audio–graphic scenes, visual and audio mod...
This paper presents an application that demonstrates object-based 3D audio rendering in the web brow...
In audio–graphic scenes, visual and audio modalities are synchro-nized in time and space, and their ...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
The Web Audio API is a powerful new platform for audio rendering within the browser and it provides ...
Object-based audio is gaining momentum as a means for future audio content to be more immersive, int...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
Fröhlich J, Wachsmuth I. Acoustically enriched virtual worlds with minimum effort. In: Virtual Real...
The development of multimodal applications is still hampered by the necessity to integrate various t...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
This report describes a first attempt to use a 3D audio in a virtual environment and the lessons lea...
Abstract Sound delivery is a key aspect of immersivity in virtual and augmented reality (VR/AR), wit...
Abstract. Auditory authoring is an essential component in the design of virtual environments and des...
Spatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can...
In this paper we present our approach to extend X3D with audio effects like reverberation, echo or d...
cote interne IRCAM: Ding11aNone / NoneNational audienceIn audio–graphic scenes, visual and audio mod...
This paper presents an application that demonstrates object-based 3D audio rendering in the web brow...
In audio–graphic scenes, visual and audio modalities are synchro-nized in time and space, and their ...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
The Web Audio API is a powerful new platform for audio rendering within the browser and it provides ...
Object-based audio is gaining momentum as a means for future audio content to be more immersive, int...
This paper proposes an audiovisual 3D multimedia system based on multi-view video and wave field syn...
Fröhlich J, Wachsmuth I. Acoustically enriched virtual worlds with minimum effort. In: Virtual Real...
The development of multimodal applications is still hampered by the necessity to integrate various t...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
This report describes a first attempt to use a 3D audio in a virtual environment and the lessons lea...
Abstract Sound delivery is a key aspect of immersivity in virtual and augmented reality (VR/AR), wit...
Abstract. Auditory authoring is an essential component in the design of virtual environments and des...